42 PIXEL STUDIOS
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Orbital Transmission // 42 Pixel Studios

NEON DEBRIS

A cyberpunk auto-battler roguelike. Recruit a squad of unstable operatives, outfit them with upgrades and implants, position them on a station deck, and survive escalating fights across a dying orbital world.

STATUS early alpha· BUILD v0.48.4· PLATFORMS Windows / Linux / macOS
The Pitch

Hold the deck. Survive the station.

Recruit a crew of cyberpunk operatives, survive auto-battles on a drifting station, and push your build farther each run through upgrades, synergies, commander bonuses, choice-card pickups, and persistent meta-progression.

If you like Teamfight Tactics, Super Auto Pets, backpack/buildcraft roguelikes, or squad strategy with strong progression loops — that's the lane, with a distinct cyberpunk identity.

Pick a Commander

Six backgrounds, each with a unique perk and a 10-level mastery track.

Hire operatives

Draft from the shop and position your squad on the station deck.

Upgrade & merge

Buy stats, reroll, lock, sell, merge dupes — sharpen your class identity.

Fight auto-battles

Movement, range, energy, abilities, and bullet-time redirects all matter.

Choose your path

A branching 3-act roguelike map, or a 20-round ranked PvP gauntlet.

Earn progression

Datakeys, firmware, dossiers, augments, threat protocols, commander mastery.

Game Modes

Three ways to run it.

SOLO

Roguelike Run

A 3-act branching map — Lower Decks → Mid Ring → Command Deck. Elites, bosses, black markets, NPC contacts, and unknown event nodes.

RANKED

20-Round Gauntlet

Fixed-length solo ladder against real player ghost-squads via a Nakama backend. Composite scoring, choice cards, win-streak gold, mirror-match replays.

DAILY

Daily Run

Same seed for everyone, no firmware bonuses, separate leaderboard. Bring your skill, not your meta.

10
Operative classes
6
Commanders
36
Achievements
1,164
Hero voice lines
Under the Hood

Depth in every layer.

META

The Cortex

Permanent progression — firmware tracks, dossiers, 16 augments, 9 threat protocols, commander mastery, and 20 unlockable titles.

PVP

Mirror-Match Replays

Every ranked run is recorded and gzipped 50×. Ranked PvP replays your opponent's prep round-for-round, so you fight an evolving squad.

COMBAT

Full Juice Pipeline

Hitstop, knockback, crit flash, shields, poison, psi effects, 9 combat shaders, and Matrix-style attack-redirect bullet time.

SOUND

Mastered Audio

119+ SFX, 80 combat grunts, 230+ enemy taunts, 100 announcer callouts, and a 5-track battle music pool.

BUILD

Class Specialization

Each class has a +50% primary and +25% secondary stat. Dual-class synergies plus hidden conditional ones that show as ???.

SEASON

Rotating Pool

25% of implants & upgrades lock per bi-weekly rotation, shared across all ranked players, so leaderboards stay comparable.

⚠ System Notice — Early Alpha

Neon Debris is in active early development. The core loop is playable end-to-end and ranked PvP, single-player, and daily runs are all live — but balance, polish, and presentation are still moving fast.

All current art is AI-generated placeholder. Portraits, icons, splash images, and environments will be replaced by a dedicated artist ahead of full release. The gameplay, audio, and systems are what's up for evaluation today — and every bug report and feature request goes straight to the dev.

Take a run at it.

Free alpha for Windows, Linux, and macOS. Updates land often — the main menu tells you when a fresh build is out.